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Not by hand, the different colors in these images are from different settings in the "Rendering" menu on the right, in the "shader" section. The top white/pearly images are "PBR" setting in shader and "Venetian Crossroads" in environment. The green is "matcap" (default) setting in the shader and a "green" in the skin settings. The blue/pink/purply trippy ones are "normal shader" setting in the shader. Thanks for posting about this program, it is super cool!!!

Thanks for the tip, I didn't experiment with those very much but I'll take a look next time I have a play around!

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