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RE: # MODELLING_3 : ''Lowpoly Stylized House'' in MAYA

in #art7 years ago

but to be clear are these all your works?

Of course. What you see is what we did for our clients. Most of the work is completely done by us. I some cases we only did the modeling or texturing/shading. Especially the scenes we did for 'The Book of Unwritten Tales' game series, you'll see on our website, are complete modeled my me and few of them (like the scene with the submarine) are complete made by me. Martin is more the render and shading guy in our team. Especially for realistic looking stuff. A Truck game project sounds not so boring as you may think. We currently working on a Bus Simulator game. Creating Bus 3D models for games is a new challenge for me. And give me some opportunities I had never dreamed of. Last weekend we had a Photo-shooting and Sound-recording for 2 Bus models in Berlin and I was allowed to turn a little round with this one:

That was amazing. I'm not a Car or Bus enthusiast but it was quit interesting.
It's nice to meet you too. Cheers.

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Thats great you guys have really awesome stuff. Well i am more in to character modelling and stylized models cuz it gives me a chance to improve my zbrush skills thats why i said truck simulator is kind a boring for me but i am not complaining :). Are you using any scultping software ? and what do you use for texturing other than photoshop ?

Thank you.

Well i am more in to character modelling and stylized models cuz it gives me a chance to improve my zbrush skills

For my personal stuff, me too. But for commercial clients jobs I do what I get. ;) I have some experience with Mudbox and zBrush. I've started last year working with zBrush but didn't found enough time to improve my skills. Beside Photoshop I use MARI. I had a feature film project last year and it was necessary to learn it. Have you guys a website or something?

Thats great. Zbrush is i think the hardest software i come a cross so far :D but i love it. It is just so great and gives you everything you need. I am learning substance painter for texturing i recommend you to give it a look when you have time. Well i didnt get a chance to create my own website yet. But i am going to create one. Really ? a film project that is awesome. Whats the name of the movie i would like to give it a look :)

I definitely give it a try when I go deeper into real time game art. The latest animated feature film was "Capt'n Sharky", which I have worked on it as texture artist. It will released in October 2018. It's a film for kids after a children's book. But I think outside of Germany not many people know it. There are only some leaked images and a teaser on the internet but they do not represent the final look of the film. But at the end.. it was a "low" budget production in comparison to Pixar or Dreamworks. :D But the other animated feature films, I've worked on are a bit more popular and look a bit better. "Die Haeschenschule / Rabbit School" (as modeling artist (for probs) and texture artist (for probs and characters). "The 7th Dwarf" as texture artist (for characters).

I think it is such a good opportunity to be able to work for a animated film. I will give it a look when its out hehehe. Yeah probably it is not known that much out of germany but i can speak german. At least i used to :D i was in Vienna for few years when i was studying in college. I was in Tecnhishe Universitat Wien. I am not speaking german for years but i know what Haeschenschule is :D. I am really impressed with your work on the animation films, good for you ^_^ . My biggest dream is to work for blizzard but i am far from it . Havent gave up thou :)

You speak a bit german?... that's cool! Not because german is a nice language but because it's hard to learn.
Never give up your dreams. A lot of wonderful things is possible if you stay focused and learn day by day. my dream as teenager was to become an 3D artist because I was very impressed by the first 3D animated movies and computer games and would create those things for my own. And a few years later this dream became true. The most things I know about computer graphics especially 3D I've learned as an autodidact. I sat hours and hours in front of my PC and learned step by step. Most of my friends at this time didn't understood that I've did what I did. But I was so fascinated by the possibilities to create everything I would on my computer. Ok... I'm talking too much. The point is... stay tuned, work hard and you will reach your goals.

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