Modeling 3D Tree Part 2
Tree
Next do the following material settings :
Go to texture menu, click New to create new texture, after appearing give name "tree"
In Type Texture change to Image or Movie as follows :
Then in the Image section click Open to add a texture image
Display to select images to be used on tree trunks, selected images in PNG format for easy transparency on objects, also texture tree images can also be searched on the internet. Select the image and click Open Image as follows :
Display on the Texture menu after the image in Open as follows :
Make the settings on the Texture menu as follows :
Then select the Curve menu and enable Use UV for mapping like this :
The next step is to do texturing on Leaf, Leaf object selection first by click on Object leaf
Then on the menu material Click New, after the material appears to name "leaf" as follows :
Make arrangements on leaf material as below :
Next on the Texture menu, click New and name the texture "leaf" as follows :
Change the Type to Image or Movie then Click Open to select the image Texturing leaves, leaf image selection and then click Open Image as follows :
Views after adding a leaf texturing image, like the following :
Next add the lighting and adjust the camera location and then on the World menu activate Blend Sky and give a light blue color on the Horizontal color settings. Then do a render that generates a tree like the following :
My tutorial on making a tree has been completed, for tutorial part 1 can be viewed at Modeling 3D Tree Part 1 , hopefully friends love it. I will continue to post interesting articles about 3D animation, thanks
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