fencerdevlog (34)in #godot • 5 days agoGodot 4: LCD monitor shader (tutorial)Hey everybody! Do you remember the simulation of an old CRT monitor I created about a year ago? We had programmed…fencerdevlog (34)in #godot • 12 days agoGodot 4: Triangular tunnel shader (tutorial)Hi everybody! Do you remember the 3D tunnel created using a texture mapped onto the inside of a cylinder? I think the…fencerdevlog (34)in #godot • 19 days agoGodot 4: Rainy window shader (tutorial)Hi everyone! I think that a simulation of a raindrop trickling down a window is a very nice effect, and if there are…fencerdevlog (34)in #godot • 26 days agoGodot 4: Digital clock shader (tutorial)Hello everyone! This is the first video I'm recording in 2025, so I hope it turns out well. This time, I’d like to…fencerdevlog (34)in #godot • last monthGodot 4: Blob shader (metaballs tutorial)Hey everybody! And welcome to the last tutorial of this year. Of course, this is definitely not the absolutely final…fencerdevlog (34)in #godot • last monthGodot 4: Another video glitch shader (tutorial)Hi everyone! Let's add a simple effect simulating a TV signal disturbance to our collection. It actually resembles…fencerdevlog (34)in #godot • 2 months agoGodot 4: Wet painting shader (tutorial)Hey everyone! The end of 2024 is slowly approaching, so I thought it would be good to add at least one more…fencerdevlog (34)in #godot • 2 months agoGodot 4: Earthquake shader (tutorial)Hey everyone! Let’s create a simple shader that will shake our screen or an element on the screen as if an earthquake…fencerdevlog (34)in #godot • 2 months agoGodot 4: Radial blur shader (tutorial)Hey everyone! I would say that there are never enough post-processing effects, and it’s good to have as many options…fencerdevlog (34)in #godot • 2 months agoGodot 4: Texture filters (shader tutorial)Hi everyone! I recorded this video outside my usual weekly schedule because it doesn't focus on any specific shader.…fencerdevlog (34)in #godot • 2 months agoGodot 4: Yet Another Artistic Filter (shader tutorial)Hey everybody! There are many ways we can adjust or enhance what we want the player to see on the screen while playing…fencerdevlog (34)in #godot • 2 months agoGodot 4: Liquid ribbon shader (shader tutorial)Hi everyone! Do you remember the shader I unoriginally called the Line Effect Shader and published a tutorial on…fencerdevlog (34)in #godot • 3 months agoGodot 4: Hexagonal tile shift (shader tutorial)Hello everyone! We continue the series of effects that we can apply to a selected texture or even the entire screen.…fencerdevlog (34)in #godot • 3 months agoGodot 4: Stream of circles (shader tutorial)Hey everybody! This time, let's try something really simple, something that works more as a one-time effect, or an…fencerdevlog (34)in #godot • 3 months agoGodot 4: Snow shader (tutorial)Hey everybody! As a complement to the shaders we used to generate rain or a star field, we will create some nice…fencerdevlog (34)in #godot • 3 months agoGodot 4: Warp speed shader (tutorial)Hi everyone! Let's improve the Vertical Drops shader. As I promised at the end of the corresponding video, we can…fencerdevlog (34)in #godot • 4 months agoGodot 4: Magnifying glass (fish eye) shader (tutorial)Hi everyone! In this video, I would like to show how we can create a shader that works like a fish-eye camera or…fencerdevlog (34)in #godot • 4 months agoGodot 4: Sky shader, part 2 (clouds, moon, and the shadow)Hi everyone! Welcome to the second part of the tutorial, where we create a space sky shader in Godot 4. In the…fencerdevlog (34)in #godot • 4 months agoGodot 4: Sky shader, part 1 (space, sun, and planet tutorial)Hi everyone! What you're seeing in the background now isn't a typical shader, for which I usually create tutorials…fencerdevlog (34)in #shaders • 4 months agoGodot 4: Color halftone shader (tutorial)Hi everybody! This time, I would create another 2D post-processing filter that could be useful if, for example, we…