ESports ICOsteemCreated with Sketch.

in #ico6 years ago

What are eSports?

Electronic sports (eSports) include real-time strategy, virtual fighting, first-person shooting experiences, and multiplayer online strategy. The sport involves active communication, seemingly constant recalibrations, and meticulous hand-eye coordination, which makes for a unique, albeit subtle, set of skills. Organized online and offline competitions for eSports have been the norm since their inception, but over the past ten years, participation and viewership have grown significantly (SI.com, 2016). This is especially true in the multiplayer online battle arena (MOBA) genre. Leading games, such as League of Legends and DotA, have propelled the genre to the most popular in the sport.

How are the finances taken care of?

The main motive of eSports.com is to tokenize its raised area, more than the actual requirement. The eSports atmosphere allows using as many products and services as they want by using the ERT tokens. Some of the basic cores of the process are as follows:

  • All the open facilities to buy up games, software, and everything that one might necessarily need to work along with eSports.com

  • Facility to buy lessons serving with the coaching, videos, tutorials, and much more from the eSports community as well as from the members of the platform.

  • It also brings forward the concept of unlocking elite and limited content, something more like an explicit gamer apparel or full access to videos that are available only for subscribers like t-shirts, icons for the profile, and so on.

  • On creating contents, the exchanges of rewards are most likely to happen.

  • The premium subscription provides access to different types of coins and colours along with that are options for customization as well.

Industry Ecosystem

The eSports industry is a network of consumers and brands with expressed intent to evolve into professional gaming and then expand into new markets. The sport has the same trickle-down effect as other professional sports, which begin at the professional level and filter down into an inspired amateur consumer base. Similar to professional league sports (e.g., MLB, NFL, and NBA), amateur athletes emulate their favorite players. In eSports, there are professional leagues and tournaments in which teams compete for large stakes and consumers become spectators of these leagues. As with other sports, there is also an active community of aspiring professionals outside of the gamers. Recently, a major network broadcast programming dedicated to eSports, which contributed to a premium channel offering eSports 24/7.

ICO

Token info
Token - ERT
Platform - Ethereum
Type - ERC20
PreICO price - 1 ERT = 0.78 EUR
Price in ICO - 1.1500 USD
Average price - 0.09 USD
ROI-92.17%

BONUS
Presale 1 ERT = 0.78 EUR
1st week + 5mn - 1 ERT = 0.83 EUR
1st week - 1 ERT = 0.93 EUR
Full price (end of ICO) - 1 ERT = 0.78 EUR
Tokens for sale - 24,000,000

Visit Website: https://www.esports.com/

Download Whitepaper: https://esports.com/whitepaper

Facebook: https://www.facebook.com/esportsdotcom

Bitcoin thread: https://bitcointalk.org/index.php?topic=2095143.0

Author - https://bitcointalk.org/index.php?action=profile;u=919492

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