Victory in one turn | Gameplay history | Victory in one turn | Gameplay history
Back again with me @grisaia-steem, as I wrote about my post that I wrote last week. I'm now back with content that contains the content of the game I played. Yes, the content that I present is not only about games. But in the future I will determine the day and the content that I will post. Yeah this is also for my personal pleasure, as well as the time I'm traveling. I plan to post macrophotography content on my days off. Which of my vacation time I will use to dance macrophotography objects. As for the days of my busy schedule with college, maybe I will post content about the games I play when I have free time from the busy hours of my college schedule.
For that, maybe I hope from my friends to continue to support me even though I have started to be less active. But maybe this is one way to get me back active on this platform.
This time I will present the game "Get Rich", a game that plays the same way as playing monopoly. Which in this game we can achieve victory in several ways. Each player can choose a card with different abilities that each player can want as their avatar. In this game, the player's movement is not limited in choosing their cards. As long as the card has been obtained / owned by each player. The ability of each card will be activated when it reaches a high card level.
Skating board map
Where the map that I play is a type of sketching board map. Where in this map players can choose rare paths or there are special blocks that they can choose to choose the area they want to visit. In this map there are also different sketch boards, of which there are 4 types with different privileges.
The types of cards that will fight each other
I played with 3 different players. With different types of cards and abilities. Yeah this time the opposing party's cards are a little annoying because of the abilities they have. The opponent's card ability is a natural counter to my card ability. In other words my cards can be beaten very easily.
My card
Enemy card
Enemy card
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Enemy card
Distribution and activation of pendants and each ability possessed by each player.
At this stage the players can play according to the turn they get. Then follow their turn and they can buy the area they visit as long as the area is not a special block and there are no enemy landmarks in the area.
Distribution and activation of pendants and each ability possessed by each player.
As you can see, I got turn 4. That is the very last turn. When the ability of each enemy card builds a landmark in the area they visit. So my card ability which is "Building a landmark when the opponent builds a landmark" is my card ability. Yeah, even though it's not my turn yet, landmarks will still be built when opponents build their landmarks. This ability of mine has a percentage of 80% to be active. And there is also the possibility that this ability will also not be active at a certain time. Now this is what allows my winning percentage to increase greatly. When I fight cards with the ability to build landmarks. However, card abilities like that can also be a big enemy for me because if my card abilities are not active, then most likely I won't get the area that I want to make my area. This is a big problem for me.
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Distribution and activation of pendants and each ability possessed by each player.
It's a shame, when the first turn player with the name "Ammy" was immediately affected by the ability of player "Zeegong" number 2 who stole the player's marble when he started his turn. This "Zeegong" also maximizes the pendant he has to own almost the entire map by building landmarks in each area he visits. Now that's when my card abilities are also active. My card abilities activate by building landmarks in random areas selected by the system. While the player with the third turn, immediately went bankrupt because a player named Zeegong activated the ability in the form of attracting enemies near his area to pay the rent bill because he had already passed the area. Certainly a nonsensical card. when the area he did not own but had been pulled to a landmark that had a very expensive rental price. Makes the player named "Ammy" have to accept bankruptcy at the beginning of the game.
My turn was started. Before I roll the dice. I looked at the areas I already had. Continue to identify situations where each player already has their own winning plan. There are 4 ways to win in this game.
Namely: have the whole line, have all the islands (Tourism), have the same 3 complex colors, and make the opponent bankrupt. Now from the area that I have, my biggest possibility to win this game is to have a "Triple color complete" with one throw of the dice. However it must have to such exact accuracy that the dice I want have to come out.
This is my first and last chance to get to the stage of my victory or defeat. Because when my turn has been completed, the match will be in full control again because the cards he uses cannot be countered with a large percentage. Therefore, my determination in rolling the dice is very important at this critical time.
I need to get the sum of the dice numbers "2" for my absolute win in one roll of the dice. The percentage is 1:12 with the ratio 1:36 the dice on the scale of the roll.
Distribution and activation of pendants and each ability possessed by each player.
Distribution and activation of pendants and each ability possessed by each player.
In the end the victory was mine with one roll of the dice beating the natural counter of my cards.
Thank you for visiting my blog.
greetings @grisaia-steem
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