Ogre-Faced Arch - Dungeon Art
Hello nTOPAZites! For the alien eyeball's first foray into this friendly art fracas we are heading through the Ogre-Faced Arch of Stonehell Dungeon. Buckle your bucklers and fasten your helmets, we are heading in!
Stonehell Dungeon
Stonehell Dungeon is a fictional "megadungeon" setting created by Michael Curtis, intended for D&D and other similar pen and paper roleplaying games. I was active in the old school D&D blogging scene at the time Michael was self-publishing the first Stonehell book, and I responded to a call for artists he put out on his blog.
Michael asked if I could draw the "Ogre-Faced Arch", explaining in an email:
It's become an icon of Stonehell and my own attempts to render it don't do it much justice. I've attached my concept sketch to this email to give you an idea of what I had in mind.
Here is the concept sketch from Michael:
Ogre-Faced Arch concept sketch by Michael Curtis provided for reference
FINAL IMAGE
@carlgnash - pencil and PhotoShop
PROCESS
I decided to stay pretty close to the concept sketch compositionally with a straight on look down the hallway through the Ogre-Faced Arch, adding a couple of torches in sconces on the wall for a light source. The major change I did was to include lower teeth, and to make the lips/sides of the mouth form the arch itself.
First rough composition sketch with lots of scribbled notes on dimensions for the final drawing:
A study I did for the teeth - I don't remember what kind of animal teeth I was using as a reference here:
Another quick composition sketch messing around with different proportions for the arch and a different idea for the lower teeth:
I actually made a mockup of the scene with a cardboard box taking the place of the dungeon corridor and a hair dresser's dummy head serving as the ogre, so I could take some reference photos for lighting. This was probably totally unnecessary work as far as the final result was concerned, but it was fun :)
My original photography, my dummy head, my candles, my cardboard box :)
I also pulled together some reference images of stone walls and cobblestone floors. I wanted to do two different styles of masonry in the image; a rougher hewn, more irregular stone wall and cobblestone floor leading up to the ogre-faced arch, and a better constructed wall and floor at the arch and beyond composed of larger cut stone blocks.
This is a small detail and probably not something you would notice without me telling you, but it is the kind of thing that actually matters in old school dungeon crawl role playing games. Changes in the architecture of the dungeon often hold clues to the original inhabitants of the dungeon. Someone paying attention would realize they were passing out of one "zone" of the dungeon into another because of the change in construction.
Stone wall & floor references - property of the original photographers, thumbnail resolution displayed here as fair use in reporting process
Mid-Process - shading walls and floor
Mid-Process - getting close
Proof of Ogre-Face
@carlgnash holding the original Ogre-Faced Arch drawing. Note my t-shirt!
Michael was quite happy with my drawing. I gave him permission to use the art however he wanted, and in addition to including it in the book he used it on a line of t-shirts (sending me one as a thank you). If you want your own Stonehell Dungeon t-shirt with my art on it, you can get it right here! https://www.zazzle.com/stonehell
Hi carl,
A great composition and a very interesting process. I would not hesitate to go down the street under this tooth.
This t-shirt is really cool. Yes, I want this t-shirt. I think that you know me, maybe... Yeah I’m an old man, but does it look good on me?
[nTopaz Curator]
The nTopaz Curation Team recognizes your work as being of outstanding quality and an enrichment to our community. We encourage you to use nTopaz again for your artistic creations, and are looking forward to your future posts.Kon'nichiwa ojiisan! Of course I know you @shibasaki <3 Yeah I think you would look great in that shirt :) Thanks so much for stopping by and your kind words!
ǝɹǝɥ sɐʍ ɹoʇɐɹnƆ pɐW ǝɥ┴
Wow I love the creative development of the concept. The final artwork looks really cool ❤
Welcome to nTopaz and congratulations for becoming a nTOPAZite @carlgnash !
[nTopaz Curator]
This comment from the curator is for information and encouragement. The upvotes from nTopaz and rankings are based on the popularity of your art work when posted to the nTopaz platform.You can find out more in our Discord: https://discord.gg/bycktuE
[nTopaz Curator]
Heyooo this is totally an awesome ogre mouth's entrance. Wicked as f.
And welcome to nTopaz :).
Thanks @scrawly! Wicked as f. is high praise :)
super nice art man.
You made a great job to figure out realistic lightening!
I really like the finished piece and the t-shirt of Michael as well :P
Thanks for sharing your creative process dude!
Thanks dude :) In a fun twist, I actually played in a game ran by a friend of mine and we ended up exploring Stonehell Dungeon, so my character in game got to walk through the arch I had illustrated :) (I was wearing my tshirt at the time as well!)
This post was shared in the Curation Collective Discord community for curators, and upvoted and resteemed by the @c-squared community account after manual review.
@c-squared runs a community witness. Please consider using one of your witness votes on us here
That's some really good artwork for the dungeon system!
I remember when so much D & D stuff was hitting the market in the late 1980s. My friend had a comic book store at the time and also sold D & D stuff and the early edition Magic cards and stuff like that.
Love this, @carlgnash :D Very cool and reminded me of old school illustrations for spooky stories and horror shows attractions :D
Congratulations @carlgnash! Your post received a small up-vote from @wod-game as little gift.
We are a small group of people who want to create the next big Video game for Steem.
Want to know more about us?
Steem: @wod-game
Discord: Click here!
Have a nice Day!